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Art

In London, a virtual reality museum works like a video game

'Modules' by digital artist Maxim Zhestkov is a virtual playground where viewers are not spectators, but participants

By Redação

Submitted at May 16, 2023, 1:00 PM

03 min de leitura
In London, a virtual reality museum works like a video game
A virtual playground by London-based studio Maxim Zhestkov blends architecture , cinema and music into a bespoke virtual museum where viewers are not spectators, but participants.
In London, a mind-blowing virtual reality museum works like a video game

(Divulgação/CASACOR)

Named 'Modules', the new gallery/museum project is a digital art . The artist's practice revolves around how, in the digital space, we can abandon the logic of reality and free ourselves from its constraints.
In London, a mind-blowing virtual reality museum works like a video game

(Divulgação/CASACOR)

“Gaming platforms have always been a source of fascination for me, and their ability to create immersive and captivating art is often underrated,” says the artist, whose collaborators range from Google, PlayStation, Adobe, Nokia, Adidas and BMW , to art platforms and galleries such as W1 Curates , where Zhestkov exhibited last year, and Unit London, where he will soon have a solo exhibition .
In the contemporary art world, the word “immersive” is applied to almost anything that involves a screen and a soundtrack. ‘Modules’ is all about submerging ; taking the body and mind through an 11-room network of space-age staircases, elevators and corridors.
In London, a mind-blowing virtual reality museum works like a video game

(Divulgação/CASACOR)

Zhestkov’s mission for ‘Modules’ is not modest: he hopes it will be the first step towards “revolutionizing the art world”, in a fusion of art, technology and human imagination . "With 'Modules' I have created a unique platform that allows me to express my creativity, push the boundaries of artistic exploration and redefine the future of artistic experiences," he explains.